top of page

Gazebo Environment

WIP

- Molded in Maya and ZBrush

-Rendered in Maya

-Textured in Substance Painter

Process Work

Environment Reference Images

layoutReference.png

Layout Reference

EnvironmentPropsReference.png

Environment Prop References

Layout 

BlockingLayout.png
  • Created a simple layout for concept to build off of

  • Focused on the big S curves I wanted to create to lead to focal points

Blocking

WIP1LayoutProgress.png

Layout Thought Process Progress

ds.PNG

WIP

  • Started working on the shape of the trees and being intentional with placement of branches to lead the up up and though the scene to the focal points

Gazebo 3D Model 

gazibowire.jpg

Wire Frame

Gazebo Texture

Capture.PNG
  • Created color code for U sets to texture in Substance Painter

Substance Color Code Prep

bottom of page