top of page

3D Environment / Asset Artist

Gazebo Environment
WIP
- Molded in Maya and ZBrush
-Rendered in Maya
-Textured in Substance Painter
Process Work
Environment Reference Images

Layout Reference

Environment Prop References
Layout

-
Created a simple layout for concept to build off of
-
Focused on the big S curves I wanted to create to lead to focal points
Blocking

Layout Thought Process Progress

WIP
-
Started working on the shape of the trees and being intentional with placement of branches to lead the up up and though the scene to the focal points
Gazebo 3D Model

Wire Frame
Gazebo Texture

-
Created color code for U sets to texture in Substance Painter
Substance Color Code Prep
Other 3D Model Process Work
Letter To My Love
Floating Temple
Lantern


bottom of page