
3D Environment / Asset Artist


As an artist who aspires to work on diverse, meaningful, and impactful stories, I enjoy working on films and other media that bring splashes of color and inspiration to those around me. Being a crafty kid, I would find anything I could around the house to build different environments from my imagination and act out scenarios. I love to step into the lives of others though the immersion of an environment built for a character’s individuality, lifestyle, and background. I admire the innovation of media over time. It fascinates me how the combination of different facets are used to create an art that evoke a strong emotional connection that draws the viewer in. In addition to modeling and texturing I enjoy 3D animation which helps me understand how to create a space suited for character performance. My mission with art is to help others step into someone else’s shoes though exploring thrilling new worlds. Exploring both, the limitless possibilities the art world has to offer and the heartwarming stories of others, inspires and motivates me to grow and refine my skills.
Throughout my industry experience I have gained a variety of skills and I love collaborating with other passionate creators to bring an artistic vison to life. In my free time I love to go where life takes me by having new experiences and creating memorable moments. I greatly enjoy crafting, teaching swim lessons, going to the beach, traveling and learning languages. For any additional information/work feel free to reach out at any time. Thank you for visiting!
2021
Software
Industry Work Experience
Main-Maya/Zbrush/Substance/SpeedTree/ Houdini/Marmoset/Procreate/Adobe/ TopoGun/Nuke/Shotgun/Review Tool/ Photoshop
Skills
Research/Project Development/ Interpersonal Skills/Presentation and Pitching/3D Modeling/Digital Sculpting/ Texturing/Scattering/Set Dressing/3D Animating/Layout/UV Mapping/ Traditional Art
Operating Systems
Linux / Windows
Education
May 2020
Bachelor of Fine Arts - Animation
Savannah College of Art and Design
Relevant courses of Study
Environment & Prop Modeling / 3D Production / Creature & Character Zbrush Sculpting / Character Animation / Tradition Art courses
Information
IMBD

Open To Relocation
Freelance - Nuzyra - Environment Artist
2023-2024
• Nuzyra Deer - Commercial
• Unannounced Project
-Collaborated closely with leads and supervisor in fast pace productions utilize a complex pipeline efficiently
-Modeled and textured detailed environments for feature films and set dressed foliage
-Meticulously worked on complex aspects - hand sculpted assets in Zbrush and worked with 3D scans
MPC - Environment Artist
2022-2023
• Ant-Man and Wasp Quantumania - Feature Film -Marvel-
• Atlis - Feature Film -Netflix-
-Collaborated closely with leads and supervisor in fast pace productions utilize a complex pipeline efficiently
-Modeled and textured detailed environments for feature films and set dressed foliage
-Meticulously worked on complex aspects - hand sculpted assets in Zbrush and worked with 3D scans
MR. X - Asset Artist
2022
• BATGIRL - Feature Film Unreleased -DC-
• Landscape with the Invisible Hand - Feature Film -MGM-
-Presented progress / final projects to Asset lead, Environment and CG supervisors
-Utilized variety of software to achieve desired outcome
-Collaborated with multiple departments
-Adding hand-painted textures / Set dressed / scattering foliage in Houdini
2023
Hexfork - Intern - Asset Artist
−Creating stylized assets for animated project
−Utilize gathered references to create concepts for assets to pitch and model
Technicolor Creative Studios Academy
2022
- DMP/Environment Program
-Successfully followed design packets with detailed requirements
-Worked on realistic 3D models / textures that can be implemented seamlessly into the scene
-Utilizing Photoshop and projections in Maya to create Digital Matt Paining in 3d space
Reworld -3D Artist <- Internship Plus Extension - 3D Artist
2021
• Reworlds open world game - 3D Artist
-Worked on stylized 3D environments/props and successfully trained incoming artists
-Concepts / layout for functional assets and animated character cycles for game
• Don’t Fall - Internship
-Modeler / texture artist for stylized props and Pitched style / themes
-Actively worked on layout of levels/environments for functional game
Women In Animation Mentorship
3D Animation Short
WIA Mentor: Pramita Mukherjee
• Playground
- Concept / Layout / model /texture environment
- Model and textured 3D character from character design
Crafted
Featured on "theCGBros"
3D Animation Short
2019-2020
- Model / texture Rock Column 3D environment / lantern / tool box
- Animate 3D character - Rock Column / scroll shot - created dynamic silhouettes / arcs
- Co-Producer - create efficient pipeline, managed a team, scheduled, organized
- Layout / camera for Rock Column 3D environment
Unannounced Animation Project - Environment Artist
2024-2025
Women In Animation Mentorship
"Confidence and Presentation Skills Workshop for CG"
"Surviving and Thriving in the Animation World"
2024-2025
WIA Mentor: Phillippe Denis
(Creative Director DNEG Animation X DreamWorks VFX Sup)
(DreamWorks CFX Artist)
-Worked on a tight knit team to creat styalized environments & hero props
-Work on replication-Translate 2D image into 3D model
-Enhance presentation abilites/technical skills
- Animation Scholarship Recipient - 1 Month intensive workshop in
South Korea in person
-Work will show at CTN 2025
International Creative Exchange Program (ICEP)-Seoul Korea
(Best Known For Walt Disney, Warner Bros, and DreamWorks VFX Sup)
Mentor: Mike Nguyen
2025
Please ask for additional experiences if needed


