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Don't Fall

Production Work

Reworld PC and Mobile Game

 2021

3D Artist​

  • Asset design

  • Modeler

  • Texture Artist

  • Layout

Programs Used

  • Reworld

  • Maya

  • Substance Painter

  • Photoshop

Process Work

Jungle 3D Assets

Jungle

A few examples Assets I worked on
 

vinesdone.PNG
junglelatter2.PNG
junglelobbyfinal.PNG
f.PNG
1.PNG

Jungle
Responsible for all models except rocks in images.  Helped along side crew with layout.

 

Process Assets with Reference Images EX

closeup.PNG
MixSet.png
VinesSet.png

Hand Painted Textures

Plants.png
BoxWithPlant.png
Wild West

Wild West 3D Assets

A few examples of Layouts and Assets I worked on
 

invisablebridge_wildwest.PNG
wildwestsnakepath.PNG
cactus.PNG

Wild West
Responsible for all models except cactus in images. Responsible for layout in kid saloon and helped along crew in other layout images.

 

WildWestfinallobby.PNG

Bottles to Juices Model

bottlecloseupcap.PNG
bottlecloseup.PNG
bottles.PNG
2.PNG
juiceshow.PNG

Saloon Inspired to Kid Friendly

Mine Cart and Tracks Model

fullcarts.PNG
railturnandcart.PNG
coseupminecart.PNG
railroad.PNG
dontmiss.PNG

Hand Painted Texture
 

Track Created out of multiple pieces to be efficient for design rearrangement possibilities 

  • Turn Right

  • Turn Left

  • Don't Fall Straight 

  • Connected Split Rails 

  • Solid Straight

Ground Model

Saloon Door Model

longground2.PNG

4 variations

  • 3 long thing grounds as shown on left

  • 1 large square ground

Stool Cart Model

chair.PNG

Hat Model

hatcloseup.PNG

Gold Model

goldbars.PNG
goldnugget.PNG
doorblue.PNG
door.PNG

Horse Shoe Model

horseshoe.PNG

Wood Stand Model

woodpoles.PNG
Sweets

Sweets 3D Assets

sweetsjump.PNG

A few examples of Layouts and Assets I worked on
 

sweetsinvplatform.PNG
sweetsdoorclose.PNG
sweetsdoors.PNG
Sweets_Sticky_Variety.PNG
Sweets_SnakePath_Variety.PNG
Sweets_ladder_Variations.PNG
sweetsFInalLobby.PNG

Nerds Rope Model

neerdsropecomplete.PNG
neerdsRope.PNG
neerdsRopelong.PNG

Sweets
Responsible for all models except spoons with syrup and cinnamon buns  in images. Helped along crew in layout images.

 

Rotated to create efficient variations

Hand painted textures

Macaroons Model

Captur4e.PNG
dsfs.PNG
Section5Compiled.png
Section5Compiled.png
Section5Compiled.png

Hand painted textures

Process Assets with Reference Images EX

Section8Compiled.png
Section8Compiled.png
Section8Compiled.png
sww.PNG
Section7Compiled.png
  • Hand painted texture

  • Layered two models inner one slightly transparent to give a more Jell-o feel

Ice 3D Assets

  • 3 Variations of stacked sour strips to add variation when next to one another

Ice
Ice_WreakingBall_Variations.PNG

A few examples of Layouts and Assets I worked on
 

Ice_SnakePath_Vareations.PNG
Ice_InvPlatform_versions.PNG

Sweets
Responsible for all models except spoons with syrup and cincamon buns  in images. Helped along crew in layout images.

 

iceinvisablebridgecloseup.PNG
ice_invPlatform.PNG
IceClimbVariations.PNG

Sweets
Responsible for all models except snow man and snow balls/ wreaking balls in images. Helped along crew in layout images.

 

icelovvyfinal.PNG

Reference Images EX

CompiledCrystals.png
CompiledSnowPlatform.png

Experience

Experience

I have built upon my skills as a efficient low poly artist, improved my creative layout skills, and I have gained a better understanding of the game industry pipeline.

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